The Threshold Broker: Designing Wargames That Reveal Who Actually Controls Escalation
How to design wargames that expose the informal gatekeepers who set escalation thresholds, and what happens when they're wrong, absent, or captured.
E. Sokolov3 posts tagged tail events from Uncertainty Game.
Learn how to design a hidden parallel game layer that stress-tests player decisions against outcomes they never see coming in your wargames and simulations.
E. SokolovHow to design wargame roles and adjudication rules that turn deep subject-matter expertise into a liability, surfacing the blind spots experts can't see.
E. Sokolov